Back to Library

So We Made Our Own

Yussi2026.02.15.Little 15 Mins
So We Made Our Own

While we were searching for the right approach for Jin, PeNnY — who had been following the rise of AI with genuine fascination — suggested we try building an app just for her. And so began the fearless adventure of two liberal arts graduates (mainly one) taking on app development.

The first plan was simple: a vocabulary learning app. We selected four words for each letter of the alphabet and used AI image generation to create word cards in an illustration style we thought Jin would love.

The 104 word cards were finished first. While PeNnY wrestled with code and scripts, I couldn't bear to let those lovely images just sit on a screen — so I decided to make a physical set. I printed them small enough to fit in a child's hand, backed each one with coloured card to stop the image showing through, laminated them by hand to protect against water damage, trimmed them with a paper cutter, and rounded every corner with a corner punch so small fingers wouldn't get scratched or cut. Then I made a second set, so we could play memory games. Thanks to Mummy's little helpers — aka the big sisters.

When the cards were ready and we showed them to Jin, she was delighted. She seemed drawn to the soft, crayon-like illustrations, flipping through to find her favourite words. We tried going through them like flashcards, and it turned out she already knew forty to fifty of them.

We kept the card sets within arm's reach and played with them in every way we could think of — flashcards, memory matching, sorting by category, word chains. Sometimes with Mum, sometimes with her sisters. And just as Jin was beginning to tire of playing the same kinds of games with the same set of cards, she took things in a direction none of us expected.

MHJ PARENT GUIDE 2026
Screen Time for Young Learners
Guidelines, research, and what to look for in a children's learning app.
1hr
Daily Max · Ages 2–5
2hr
Daily Max · Ages 6–12
15min
Sweet Spot · Focused Learning
The research: The AAP recommends no more than 1 hour/day for ages 2–5 and 2 hours for school-age children. Quality matters more than quantity — interactive content consistently outperforms passive watching for vocabulary retention.
Why short sessions work: Attention and retention drop sharply after 15–20 minutes in young children. Brief, daily repetition beats long, occasional sessions — the brain consolidates new words during the hours after learning, not during the session itself.
✓ What a Good Learning App Should Do
Stop on its own. A built-in ending point is a feature, not a limitation.
Give the child agency. Choosing a story direction, genre, or outcome produces far better word retention than drill-and-repeat.
Extend off-screen. Printable pages, word cards, or a take-home story keep the learning going after the device is put away.
#homelearningnz#bilingualfamily#wordcards#esolkids#qualitytime#parentingnz#aucklandfamily

Comments

Loading comments...

0/500

Continue Reading

You Might Also Like

She's Already There
Little 15 Mins

She's Already There

2026.03.18.
The App We Dreamt Of
Little 15 Mins

The App We Dreamt Of

2026.03.02.
The Word Cards
Little 15 Mins

The Word Cards

2026.02.21.
Mairangi Notes

Stories from Mairangi Bay,
delivered weekly.

Every Friday, stories from our family in Mairangi Bay.
Life, school, and neighbourhood stories from Auckland's North Shore. No spam. Unsubscribe anytime.

By subscribing, you agree to our Privacy Policy.